Shepard and crew land in a Cerberus hanger. This section does that super cool Mass Effect 3 thing that Bioware borrowed from Valve where they just dunk you from cut scene to the level and let you start shooting while Shepard and Cortez talk. Dang, I love it when that happens.
... okay, so. When I was replaying this section for MSPixel, I got this weird game bug. I think my controller battery ran out at a time it didn't like, and the xbox couldn't handle throwing up the "Please reconnect controller" message during a charge and Cortez's dialog. I locked up my machine hard. Something I didn't know is that the game drops an autosave right when Cortez lands -- luckily my game completed it without corrupting so that I didn't have to do five years of cut scenes over.
Second time's a charm, and we take care of everyone in the usual way. But fuck, we're still in this hangar. Does anyone have any idea how to --
Okay, so that's a thing!
True story, after surviving my xbox hard locking on me, I couldn't get Shepard around one of the fighter jets in the hangar to get her to a console. I don't think this was a glitch, I think this was my dumbass not seeing the invisible wall that the jet created.
So here's one I didn't know. If you spend your time walking into the side of a jet instead of helping EDI to a console:
But? But! There's no animation of Cerberus venting the hangar, no sound, Shepard doesn't fall over, they just pop the critical mission failure on the screen. It is so weird. Luckily, there's an autosave right when EDI asks for an active console, so I didn't have to go back and redo the fight again. With my luck I would have hard locked my xbox a second time.
So anyway, I actually managed to get to the console you guys, it was pretty cool.
That's supposed to be a fighter jet coming out of the floor of the hangar. Good art.
So anyway, we take care of this fight, like we do:
So here's something I noticed. After charge, you nova, right?
I feel like, for some reason, my nova animation wasn't going off.
I think the power was firing, Shepard just stood there straight faced instead of punching the ground ... ?
This has to be all just stupid bad luck, the first time I played Cronos Station I remember it working fine.
Once every one's dead, we let EDI have another console.
As an AI, shouldn't she work over space wifi or some shit? Why would she need to enter anything manually?
Uh, yo EDI, that was a wall.