Showing posts with label samara. Show all posts
Showing posts with label samara. Show all posts

Wednesday, July 15, 2015

Citadel: I Did Not Just

Hi! This entry is probably as not-work-safe as an MSPainted blog can manage. I'm not even kidding, this is the nastiest thing I've ever drawn. This is your warning.

But first, Shepard's mom is calling.

 photo cdl336_zpsmjpwelmz.png

I wonder if talking to Shepard's mother is like talking to my mother on the telephone?

 photo cdl337_zps4ebeilpm.png

 photo cdl338_zpsl2dc2c9b.png

My mother teaches Kindergarten, I promise she's not in some sort of kiddie water sports porno ring.

Samara also wants to visit us.

 photo cdl339_zpsqs62nyne.png

 photo cdl340_zpsddqhxvdq.png

 photo cdl341_zpszlq7buaa.png

 photo cdl342_zpsnki4fxuw.png

Samara's kind of a drag when she isn't trying to get her kid laid.

Traynor also wants to visit.

 photo cdl343_zpsmnyk04dc.png

Oh we're fucking doing this.

The 'romance' version of this scene features Shepard in her underwear attempting to kill Traynor in the tub and it is still more G rated than what we're about to experience.

 photo cdl344_zpsklnh9g1t.png

Shepard sort of stands out in the hall with her back to Traynor. Does Traynor need a body guard? If someone was showering in my house I'd probably go downstairs and dick around on the computer or something.

 photo cdl345_zpsgcjkurct.png

 photo cdl346_zpsgxdzsopi.png

 photo cdl347_zpso3rwbz3e.png

"Bean, is that the nasty image?" Oh you wait.

 photo cdl348_zps5k7d1fut.png

 photo cdl349_zpsm10nuyjh.png

 photo cdl350_zps41bgo8od.png

look i just draw this shit bioware made it

Wednesday, May 7, 2014

Saving the Monastery

EY YO: The ending to this entry gets a little scary. If you've got issues with PTSD, especially surrounding the issue of suicide, (highlight that to read it), then feel free to bow out and I'll see you on Friday.

 photo ril18_zps5a249efc.png

 photo ril19_zps52ce7a81.png

"Bean, you are absolutely bullshitting me." I absolutely am not. I'm having trouble googling it, because porn, but trust me, it's there. This is the best image I can get: THIS IS IN NO WAY WORK SAFE AND YOU PROBABLY SHOULDN'T CLICK ON IT.

The game shipped without a fucking ending, but naw, naw, it's got alien vagina, so we good.

Anyway, we go through the monastery, and discover an old friend of Samara's.

 photo ril24_zps98083e1f.png

Oh hush, you'd rather look at that than alien cooter any day.

Naw, but freals, meet Falere, one of Samara's daughters.

 photo ril20_zpse99ab87f.png

(Rila, of course, being Samara's third daughter.)

 photo ril21_zpsfa038a6f.png

 photo ril22_zpsc64f8877.png

If you haven't pieced it together yet, the reapers figured out they could reaperize the Ardat-Yakshi to get a bunch of reaper sex vampire soldiers. Reaper sex vampire soldiers is not a phrase I had ever hoped to type.

The game's not too clear on this, so let me help: the asari government sent in commandos to blow the monastery up so that the reapers couldn't get it, but they done fucked up somehow. (They may have gotten sex vampired by the Ardat-Yakshi.) They did, however, kindly leave Shepard and crew a big old bomb to play with.

Anyway, we need to get through the dark hallways of the monastery:

 photo ril23_zpsb28f8ef3.png

 photo ril25_zps8bbf8463.png

 photo ril26_zpsb656ce26.png

 photo ril27_zpsc4eaf309.png

 photo ril28_zps5dc9d704.png

welp okay so rila got turnt

There's another banshee fight here, I'll spare you and not draw it again. When it's over:

 photo ril29_zpsd6a91aaa.png

 photo ril30_zpsae5a34bd.png

Rila's been turned, remember? So she's kind of cool with this.

 photo ril31_zps540fd897.png

In the elevator:

 photo ril32_zps00cb495d.png

 photo ril33_zpsafb4c31c.png

So, let's now go outside the monastery.

 photo ril34_zps960ea432.png

 photo ril35_zpsfc471bee.png

(Be careful here, that's actually an interrupt that you can screw up!)

 photo ril36_zps83db919b.png

 photo ril37_zpse52d30c6.png

 photo ril38_zpsee49fda0.png

Friday, May 2, 2014

A Post For Old People

Okay, so Liara's saying that the Asari high council wants us to investigate something?

 photo ril1_zps86bd4e7a.png

Say whaaaaat?

(If you don't know what an Ardat-Yakshi is, let me assist you. The short version is that they are asari sex vampires. Mass Effect.)

 photo ril2_zpsbafde59f.png

Sex killing. Mass Effect.

 photo ril3_zps731d4ba4.png

 photo ril4_zps99b61c5e.png

Anyway, let's roll up to the Ardat-Yakshi monastery.

 photo ril5_zpse5ab6520.png

... okay, stay with me a second.

The Ardat-Yakshi monastery is my favorite sidequest in the game. The story has a certain delicateness to it, and the monastery itself is almost entirely monochrome. You know what it makes me think of? Old school Super Nintendo JRPGS, also known as one of my favorite things on the planet.

See, back in the 90s, you had to fit an entire game on one cart. Now we've got huge cartridges or even games stored on disks. (Or even multiple disks. Like, say, Mass Effect 3.) Back in the SNES era, games really had to be compressed to fit into their storage space. One way they did this was by making games shorter, sure, but another was by cutting back on dialogue or graphics.

The monastery isn't a perfect representation of a SNES RPG. It can't be, and it shouldn't be. It's an XBOX game, for fuck's sake. But I don't know, it occupies the same sort of space in my head. Going through the level feels all like:

 photo ril6_zpscd73eb50.png

 photo ril7_zps9859e3bd.png

 photo ril8_zps52594ca4.png

... just kidding! Black Sigil was on the DS! Also I am the only living human being who played Black Sigil all the way through. Even the people who made Black Sigil didn't play Black Sigil all the way through, or else they would have seen what a glitchy shitheap it was.

Can I have Canadian RPGs for $400, Alex?

Meanwhile, I think we found something:

 photo ril9_zpsc7595eff.png

 photo ril10_zps3c7db860.png

 photo ril11_zpsef63ad66.png

Rila and Falere allowed themselves to live a life of seclusion in the monastery instead of going out like Morinth and sex killing.

Let's follow Samara through the monastery.

 photo ril12_zps94a370c8.png

Ah, yes, wave hello to the banshees! You'll be screaming their name later!

These are probably the most awful fuckers in the game. They can send big ass biotic blasts, they can teleport around the map, and in general, they're big and gnarly enough to ruin your day.

("Bean, banshees do not have nipple lights." Banshees have nipple lights, I hate it for you. Mass Effect: The Horniest Game.)

So we take care of them in the usual way, right?

 photo ril13_zps64033e11.png

Well ....

 photo ril14_zps7e1af0f8.png

 photo ril15_zps0b0f34cf.png

If you get too close to a banshee? They can pick you up and instakill you. As a vanguard, your two most important tools are charge and nova, close quarters attacks, so that's fun.

Sometimes, if a banshee's in the middle of an autokill, one of your squadmates can shoot you down or detonate a biotic skill, which will cause the banshee to drop you. Good luck getting the AI to realize it needs to help you, though.

 photo ril16_zps88ff88c5.png

What are you supposed to do?

I don't know, take cover and try some complicated ass thing, probably.

 photo ril17_zps1f609ed5.png

What do I do?

 photo ril13_zps64033e11.png

A vanguard's greatest gift is speed. I think it's easier to charge the hell out of a banshee and try to outpace it then to try to leave it alive and pull off some sort of big complex plan. Does it leave you open for an instakill? Hell yes it does, but I still, amazingly, wind up dying less when I vanguard my way through the level.

NEXT TIME: Palom and Porom.