Friday, November 20, 2015

Cronos Station: Deja Vu

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... Shepard, just take the damn help ... !

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Huh, well, okay.

This is just like last time, we're going to watch an entire console full of Cerberus home movies, it's just this time the subject is --

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(Actually, he's referring to a sidequest in ME1 that we should have done and didn't. There was a rogue VI on the Citadel.)

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I think we've been over this, but just in case, EDI is the rogue VI that tried to turn us into swiss cheese on Luna Base.

Let's watch the next video.

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My man.

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Um. Okay.

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...

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AHAHAHAH DON'T THINK THAT WE WON'T!

it's coming

ps don't forget what's next week

Friday, November 13, 2015

Cronos Station: Quality Mass Effect Information

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Okay so hey I guess we're just going through the CHARRED REMAINS of Cronos Station today!

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By the way, good morning. We all woke up in a world today where Cloud Strife is in Smash Brothers and also that isn't shitty fanfiction, it's, like, super extra real.

But ey, let's watch that terminal. Brother Tim and a random Cerberus agent are talking.

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This is unironically my favorite thing about the Mass Effect series. Let me ask you this: who is the protagonist of the Mass Effect series?

Shepard, right? I mean, sure, the games are from her point of view, and I'm not sure Bioware expected that many people to read the books or comics. It takes a special kind of asshole with a special kind of shitty art blog to go through all of it.

So let this special kind of asshole put you up on something: Shepard isn't present for a huge chunk of the Mass Effect story. Think about it! Liara spent forever mucking around behind the scenes and getting to portions of the Mass Effect canon that Shepard had to read about on the wiki. Brother Tim, Saren and Anderson actually saw the First Contact War. Hell, if nothing else, Tali, Garrus, Wrex and Ashley were alive for two years that Shepard missed.

Everyone else's knowledge bucket is filled higher than Shepard. You could pretty easily rewrite the series to be from the point of view of Brother Tim, I think. As is, Shepard's the lady they wheel in when they need some punching done.

Anyway, that's why these scenes are so important. Shepard apparently doesn't really buy that she died. It's kind of weird that she didn't ask more questions in ME2, honestly.

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Saturday, November 7, 2015

Happy N7 Day!

Happy N7 Day! I'd be a bad Mass Effect blogger if I didn't put you up on the Andromeda trailer that BioWare gave us.

I ... wish it had actual information, but ey, they used The Correct Shepard.

I also made y'all a tumblr post with some of my favorite MSPixel single panel jokes. Take a peek here. Enjoy!

Friday, November 6, 2015

A Very Good Attempt on Rolling Up Towards Cronos Station

Okay, so, like the title says, let's roll up toward Cronos Station.

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Shepard and crew land in a Cerberus hanger. This section does that super cool Mass Effect 3 thing that Bioware borrowed from Valve where they just dunk you from cut scene to the level and let you start shooting while Shepard and Cortez talk. Dang, I love it when that happens.

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... okay, so. When I was replaying this section for MSPixel, I got this weird game bug. I think my controller battery ran out at a time it didn't like, and the xbox couldn't handle throwing up the "Please reconnect controller" message during a charge and Cortez's dialog. I locked up my machine hard. Something I didn't know is that the game drops an autosave right when Cortez lands -- luckily my game completed it without corrupting so that I didn't have to do five years of cut scenes over.

Second time's a charm, and we take care of everyone in the usual way. But fuck, we're still in this hangar. Does anyone have any idea how to --

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Okay, so that's a thing!

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True story, after surviving my xbox hard locking on me, I couldn't get Shepard around one of the fighter jets in the hangar to get her to a console. I don't think this was a glitch, I think this was my dumbass not seeing the invisible wall that the jet created.

So here's one I didn't know. If you spend your time walking into the side of a jet instead of helping EDI to a console:

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But? But! There's no animation of Cerberus venting the hangar, no sound, Shepard doesn't fall over, they just pop the critical mission failure on the screen. It is so weird. Luckily, there's an autosave right when EDI asks for an active console, so I didn't have to go back and redo the fight again. With my luck I would have hard locked my xbox a second time.

So anyway, I actually managed to get to the console you guys, it was pretty cool.

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That's supposed to be a fighter jet coming out of the floor of the hangar. Good art.

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So anyway, we take care of this fight, like we do:

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So here's something I noticed. After charge, you nova, right?

I feel like, for some reason, my nova animation wasn't going off.

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I think the power was firing, Shepard just stood there straight faced instead of punching the ground ... ?

This has to be all just stupid bad luck, the first time I played Cronos Station I remember it working fine.

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Once every one's dead, we let EDI have another console.

As an AI, shouldn't she work over space wifi or some shit? Why would she need to enter anything manually?

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Uh, yo EDI, that was a wall.

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