Wednesday, July 31, 2013

Rho, Rho, Rho Your Boat

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Do you like infodump entries? This is an infodump entry.

Hey, Kenson, fill me in on this reaper stuff.

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Uh, they don't really explain what the artifact has to do with this story that Kenson relays on the shuttle, but they'll sort of imply it soon enoigh.

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Here's the thing about Arrival: the plot's pretty good, until you actually start to ask a few questions. Such as:

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Oh man! Destroying the relays, that sure would be a shitty ending for the galaxy!

Moving on.

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Oh, Shepard, who are you kidding? Any time anyone says "reapers" you're there with bells on.

So, let's go to this Project Base. Or is it a project base? You know, I don't really know.

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See, that would have been a time to shove mass effects into the plot. Did we? Of course not. Object Rho is telling Kenson how long until the reapers arrive because of horse anus spelunking adventures.

Kenson takes Shepard in to see object rho. Wait, is it object rho or Object Rho?

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Does that look familiar? It fucking should! Let's go:

I suspect, but cannot prove, that this is the same thing that got Kahlee into trouble back with Dr. Quon. I don't know for sure because we don't actually see it because that's how fucking books work.

I don't think these objects ever have an actual name besides Object Rho I guess, but are they all rhos? Like, what's the noun here that I'm referring to? I don't know, and they're never explored much past "big thing with spindly bits that reapers can indoctrinate you with." They actually look different in each incarnation -- notice Vega's thing is green? And Object Rho has more purple than I MSPainted there, because I've got a pallet of like 16 colors damnit. They all have different amounts of spindles, too. Jack and Ben's only had two, but Rho has like a zillion.

They all indoctrinate differently. Vega's was kind of dormant, it didn't do shit besides block some frequencies and get blown up, but Jack's indoctrinated the fuck out of anyone who touched it, turning them into husks full stop. It's sort of implied that Quon may? have gotten a touch of the indoctrination from his, but Kahlee obviously worked with it and came out okay.

Shit, that would be a good Saturday post, to compare the Object Rhos. Remind me to do that. Anyway, the point is, I'm only sort of fucking the art up here. It's interesting to me that these things are a recurring theme, but Bioware didn't seem to have any sort of consistency with them.

... wait, did I say indoctrinate? Like that shit that happened to Saren? HANG ON!

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FUCK FUCK FUCK THAT'S HOW BEN HISLOP GOT TURNED INTO A HUSK RUN SHEPARD RUN!

Luckily for Shepard, the team that worked on Evolution didn't confer with the team that worked on Arrival, so it just shows her a vision of reapers floating toward the alpha relay.

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Kenson pistol whips Shepard out of this vision because ... fuck it, I don't know.

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This part of Arrival starts to get a little, um, thin. Kenson's indoctrinated. Surprise! So she wants to get back to Project Base to stop the reapers. Wait, what? No, hang on, it's totally cool, she wants to stop the project now so that the reapers can come through the alpha relay. But now she's got to stop Shepard. But she brought Shepard onto the base?

... this was hinted at in Mass Effect 1, and we're going to learn this in some extended media coming up, but if I had to explain this away, it would go as such: the reapers aren't actually good at indoctrination. If they totally indoctrinate a soul, they turn into a husk. They don't have any skills any more, they're not very useful. If they indoctrinate someone less, that person/alien retains their skills and can use said skills to help the reapers. The danger there is that that person still retains free will. We saw this with Benezia and Saren. Both characters' final moments had them overthrowing their indoctrination just long enough to give the reapers a middle finger.

So it's possible that Kenson had a moment where she realized she could undo what the reapers were forcing her into by bringing Shepard into Project Base, but that is me pulling that one from the deepest recesses of my ass.

What does Shepard do when she's down?

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Punch. Good lady, Shep, good lady.

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Thus starts an unwinnable fight with Kenson's henchemen, who bring flame throwers. Try to last as long as you can in this one, if you go long enough, Object Rho will actually talk to you!

NEXT TIME: Hey, that timer will be down about 48 hours! Shit! We'll have to hustle!

Friday, July 26, 2013

The Shepardiest Shepard They Make

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That's the best Hawaiian shirt you're getting. No one promised you good art.

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... okay, so technically Mass Effect 2 is over and done. However, Bioware has given us the gift of Arrival, the DLC that connects Mass Effect 2 to Mass Effect 3. Personally, I think this makes the beginning of ME3 make sense, so let's do it.

I feel like Arrival gets mixed reviews. I dunno, I like it, if you were going to ask me, I'd say get it.

Let's go into Shepard's cabin and see what Hackett wants.

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This is the first time we get to see Admiral Hackett! He was just a disembodied voice in ME1, but Bioware got some extra funding or wrote a grant or something and now we get to see him!

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That's the main game mechanic of Arrival: no squadmates. Shepard talks to herself a lot.

I mean, there's good and bad. For example?

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When Arrival first game out?

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Everyone was gettin' their lunch ate.

The AI for the squadmates is really good, so it's kind of easy to lay back and let them do the heavy lifting. (Sometimes I just run around a level hitting everything that moves with pull and letting Garrus and Miranda shoot them down.) This just means, however, that you notice when they're gone big time.

I'd argue that no one really learned how to play Mass Effect well until multiplayer came out and we all had to learn how to not shit team missions down our legs. So when I played it for MSPixel, I was fine, but the first time? Painful.

(There's no save point either, if you die, the game dumps you at the beginning of the mission!)

But the good? Here, let's take this scenario, where Shepard finds a pipe maze:

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So. Huh. I guess Tali or Legion could maybe take the pipes apart for us, but they're not here. Is there any other way to get through this pipe maze without calling on another legendary video game hero?

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Yup, Shepard just, like, burns her way through the damn pipe maze. Holy crap, Shepard, I love you.

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This is a batarian prison, and as such, Shepard keeps coming up on batarians talking about Hackett's friend, their prisoner. Her name is Dr. Kenson, by the way. But what the hell is all this about destroying a mass relay?

Okay, so here's another moment. Let's say you're Shepard, right?

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And you come up on a batarian guard who's torturing the lady you're trying to rescue?

Well, shit. If Jacob were here, he could probably talk him down, or Thane could sneak around and kill him from the vents, or Mordin could use some farm implements, or ...

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Or Shepard could just clock him, because Shepard is totally the best.

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Shepard, ladies and gentlemen.

Shepard and Kenson go deeper into the prison in order to escape.

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Well, Shepard, were you going to hack that terminal?

Finally, they come to a hangar.

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You know what? I could make start listing other ways that those lesser squad mates would solve that, but I think we all know what happens.

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NEXT TIME: ... amazingly, Arrival doesn't have anything sexy in it. So more violence then!

Wednesday, July 24, 2013

Paragon Lost Parte Dos

... I had this entry all prepared and didn't hit post. Again. I'll fall on my sword shortly.

When we last left James Vega, he was screaming "BULLSHIT" anytime anyone made a statement. Everyone hears some sort of shaking, so they go and check it out. Turns out it's that krogan from the prologue, who's named Brood. They kept him around as a prisoner because, uh, _____. They leave him behind, but they come back for him later, so no big ... ?

... okay, so Brood goes nowhere. Most of this goes nowhere. Look, if you haven't seen Paragon Lost, and you go out and see it right after reading all this, you'll realize:

  • I'm leaving huge parts of this movie out.
  • That's okay, because you could edit half of the stuff out and have a pretty cohesive movie still.
  • Because there is a shit ton of filler.
Okay, so crap happens, they all take a swig out a canteen and swear to go on the collector ship, and then they wind up on the collector ship, but SURPRISE the collectors pod them up.

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Oh, shit! Vega's in a pod! That's the end of this shit, I guess we'll have to --

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... right, so that canteen I mentioned earlier? Vega spiked it with antidote for whatever it is the collectors use to paralyze people. He just pops right out. Those pods must not be that secure.

Meanwhile, Ash Ketchum Messner has kidnapped Treeya, and takes her to a Prothean database thing. He needs someone to interface with it and get the data, but it turns out that it's killed every human that has tried to interface with it.

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Like, Treeya doesn't put up any fight, no trepidation, just WELP LEMMIE AT IT.

Hey, didn't Shepard interface with a Prothean interface? It didn't kill her.

So anyway, she sees this shit:

and comes to the same conclusion we already came to:

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The collectors capture them both and get pissed, especially with Messner, who brought an asari aboard their human fuck juice factory.

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As Messner pushes Treeya into a collector pod, she manages to steal a cuff that he was wearing. The collectors, uncaring for Messner's animu accessories, seal Treeya up and send her flying through the air.

Okay, now: I understand I'm little miss bad art, but you've got to believe me, this next section is framed just like I've drawn here.

Treeya goes flying past Vega to a ... uh, hole in the collector ship.

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Vega shoots off in the distance because .... welp.

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This part cracks me up every time, I can't draw it as funny as it is in the DVD. Like, Vega shoots some rocks above the hole, they fall, and Treeya goes careening out into space.

Why is there just a hole going out into space? Wouldn't all the air rush out?

Meanwhile, the colonists have escaped from their pods!

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Yay! April! Hi April!

Okay, but bigger problem: the collector's ship is now crashing!

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Shit, we've got to stop the ship from crashing and save the --

Oh, wait, Treeya's calling.

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... Hmm, okay, so we can't save both because, uh, _____. Let's just pretend Vega doesn't have charm/intimidate.

But the only real advantage to saving Treeya is the data. And Vega gettin' some blue, I guess, but that's not really a consideration since I don't care if Vega gets laid or not. Here's the thing, that cuff has the data that Treeya mined off the collector's ship. If we save the collector's ship, we get the colonists and we can just call another asari and get the data. Hell, we can just *69 Liara if we want.

Also, remember, this is the same series who allowed Shepard's body to survive both reentry to an atmosphere and planet fall unharmed, Treeya's chances are pretty good inside that pod.

Besides, April's on the collector's ship, and she rules. Right. It's decided, let's save the colo --

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BULLSHIT

VEGA YOU GOD DAMN STUPID FUCKSTICK. FUCK YOU AND YOUR MOHAWK AND EVERYTHING YOU'VE EVER LOVED.

This isn't the reason I hate Vega so much, but killing April is ON THE DAMN LIST.

So Vega saves the ship by, uh, _____. I have no idea how that works out, it just fades to white. There's two Anderson and Hackett impersonators that want to see everyone, let us travel to the Citadel --

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Oh, how the nerds lost their collective shit to see the Citadel just, like, chillaxin' outside Earth.

I'm not doing the end to Paragon Lost, it's so bad it's embarrasing. But it's important to note that the Hackett and Anderson impersonators promote Vega to lt. commander, which is a huge plot hole. Vega's not a lt. commander in ME3! Even better, Shepard is a lt. commander, so says the wiki, but at the beginning of Mass Effect 3, she outranks the fuck out of him. Unless the Alliance promoted Shepard when she became a spectre? But we never saw that happen. So which is it?!

Of course, Vega's got some N7 armor in the last shot, which shits directly in the face of ME3, so maybe we need to get over it and move on.

NEXT TIME: Hey, what does Hackett look like? Let's find out!